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#include <a_samp> #include <dini> // =============== Configuration /* If you want to disable or enable certain rc-vehicles, change the numbers behinde the rc-names on the lines 11 to 16 1 = enabled 0 = disabled */ new AllowBandit = 1; new AllowCam = 1; new AllowTiger = 1; new AllowBarron = 1; new AllowGoblin = 1; new AllowRaider = 1; /* If you want to disallow players to shoot with the RC Tank (Tiger), change the '1' to a '0' behind 'AllowTankShooting' on line 18 1 = enabled 0 = disabled */ new AllowTankShooting = 0; //Change this number to increase or decrease the max. number of rc-cars that may be spawned at the same time. new MaxSpawnedRCCars = 100; //If you DON'T want to save this configuration into a file, change the '1' to a '0' new SaveSettingsInFile = 1; //======================= End of Configuration================================= #define COLOR_RED 0xFF0000AA #define COLOR_GREEN 0x00FF00AA #define COLOR_YELLOW 0xFFFF66AA #pragma unused strtok #define FILTERSCRIPT #define SettingsFile "RCsettings.txt" new IsPlayerInRCVehicle[MAX_PLAYERS]; new Float:PlayerPosX[MAX_PLAYERS]; new Float:PlayerPosY[MAX_PLAYERS]; new Float:PlayerPosZ[MAX_PLAYERS]; new Float:PlayerPosA[MAX_PLAYERS]; new PlayerPosInterior[MAX_PLAYERS]; new PlayerRCVehicle[MAX_PLAYERS]; new Menu:RCVehiclesMenu[MAX_PLAYERS]; new Menu:SettingsMenu; new Menu:AllowMenu; new Menu:MaxSpawnMenu; new SpawnedRCVehicles; new InMenuRCType; /* //RC Model-ID's 441 = RC Bandit 594 = RC Cam 564 = RC Tiger 464 = RC Barron (Plane) 501 = RC Goblin (Helicopter) 465 = RC Raider (Helicopter) */ #if defined FILTERSCRIPT public OnFilterScriptInit() { print("||===============================||"); print("||----RC-Vehicle System v2.0----||"); print("||--------By Sandra18[NL]--------||"); print("||-----Tankshooting by Lethal----||"); print("||===============================||"); if(SaveSettingsInFile == 1) { if(!dini_Exists(SettingsFile)) { dini_Create(SettingsFile); print("File: RCsettings.txt created succesfully"); dini_IntSet(SettingsFile, "AllowBandit", 1); dini_IntSet(SettingsFile, "AllowCam", 1); dini_IntSet(SettingsFile, "AllowTiger", 1); dini_IntSet(SettingsFile, "AllowBarron", 1); dini_IntSet(SettingsFile, "AllowGoblin", 1); dini_IntSet(SettingsFile, "AllowRaider", 1); dini_IntSet(SettingsFile, "AllowTankShooting", 1); dini_IntSet(SettingsFile, "MaxSpawnedRCCars", 50); } AllowBandit = dini_Int(SettingsFile, "AllowBandit"); AllowCam = dini_Int(SettingsFile, "AllowCam"); AllowTiger = dini_Int(SettingsFile, "AllowTiger"); AllowBarron = dini_Int(SettingsFile, "AllowBarron"); AllowGoblin = dini_Int(SettingsFile, "AllowGoblin"); AllowRaider = dini_Int(SettingsFile, "AllowRaider"); AllowTankShooting = dini_Int(SettingsFile, "AllowTankShooting"); MaxSpawnedRCCars = dini_Int(SettingsFile, "MaxSpawnedRCCars"); } SettingsMenu = CreateMenu(" ", 1, 150, 150, 300, 40); SetMenuColumnHeader(SettingsMenu,0,"What you to change?"); AddMenuItem(SettingsMenu, 0, "RC Bandit"); AddMenuItem(SettingsMenu, 0, "RC Cam"); AddMenuItem(SettingsMenu, 0, "RC Tiger (Tank)"); AddMenuItem(SettingsMenu, 0, "RC Barron (Plane)"); AddMenuItem(SettingsMenu, 0, "RC Goblin (Helicopter)"); AddMenuItem(SettingsMenu, 0, "RC Raider (Helicopter)"); AddMenuItem(SettingsMenu, 0, "Shooting with Tank (Tiger)"); AddMenuItem(SettingsMenu, 0, "Max Spawned RC-cars"); AddMenuItem(SettingsMenu, 0, "Cancel"); AllowMenu = CreateMenu(" ", 1, 150, 150, 300, 40); SetMenuColumnHeader(AllowMenu,0," "); AddMenuItem(AllowMenu, 0, "Enable"); AddMenuItem(AllowMenu, 0, "Disable"); AddMenuItem(AllowMenu, 0, "Back"); MaxSpawnMenu = CreateMenu(" ", 1, 150, 150, 300, 40); SetMenuColumnHeader(MaxSpawnMenu,0," "); AddMenuItem(MaxSpawnMenu, 0, "+15"); AddMenuItem(MaxSpawnMenu, 0, "+5"); AddMenuItem(MaxSpawnMenu, 0, "+1"); AddMenuItem(MaxSpawnMenu, 0, "-1"); AddMenuItem(MaxSpawnMenu, 0, "-5"); AddMenuItem(MaxSpawnMenu, 0, "-15"); AddMenuItem(MaxSpawnMenu, 0, "Done"); return 1; } public OnFilterScriptExit() { if(SaveSettingsInFile == 1) { dini_IntSet(SettingsFile, "AllowBandit", AllowBandit); dini_IntSet(SettingsFile, "AllowCam", AllowCam); dini_IntSet(SettingsFile, "AllowTiger", AllowTiger); dini_IntSet(SettingsFile, "AllowBarron", AllowBarron); dini_IntSet(SettingsFile, "AllowGoblin", AllowGoblin); dini_IntSet(SettingsFile, "AllowRaider", AllowRaider); dini_IntSet(SettingsFile, "AllowTankShooting", AllowTankShooting); dini_IntSet(SettingsFile, "MaxSpawnedRCCars", MaxSpawnedRCCars); } return 1; } #else main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } #endif public OnPlayerConnect(playerid) { IsPlayerInRCVehicle[playerid] = 0; PlayerPosX[playerid] = 0; PlayerPosY[playerid] = 0; PlayerPosZ[playerid] = 0; PlayerPosA[playerid] = 0; PlayerPosInterior[playerid] = 0; PlayerRCVehicle[playerid] = 0; return 1; } public OnPlayerDeath(playerid, killerid, reason) { IsPlayerInRCVehicle[playerid] = 0; return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/rc", cmdtext, true) == 0) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid, COLOR_RED, "Get out of this vehicle first!"); return 1; } if(SpawnedRCVehicles >= MaxSpawnedRCCars) { SendClientMessage(playerid, COLOR_RED, "Sorry spawned RCvehicles-limit reached! Wait till someone else exits his RCvehicle"); return 1; } else { CreateMenus(playerid); ShowMenuForPlayer(RCVehiclesMenu[playerid], playerid); TogglePlayerControllable(playerid, 0); return 1; } } if (strcmp("/exitrc", cmdtext, true) == 0) { if(IsPlayerInRCVehicle[playerid] == 1) { RemovePlayerFromVehicle(playerid); GetPlayerPos(playerid,PlayerPosX[playerid], PlayerPosY[playerid], PlayerPosZ[playerid]); GetVehicleZAngle(PlayerRCVehicle[playerid], PlayerPosA[playerid]); PlayerPosInterior[playerid] = GetPlayerInterior(playerid); SetPlayerPos(playerid, PlayerPosX[playerid], PlayerPosY[playerid], (PlayerPosZ[playerid]+2)); SetPlayerFacingAngle(playerid, PlayerPosA[playerid]); SetPlayerInterior(playerid, PlayerPosInterior[playerid]); DestroyVehicle(PlayerRCVehicle[playerid]); IsPlayerInRCVehicle[playerid] = 0; SpawnedRCVehicles--; } else return SendClientMessage(playerid, COLOR_RED, "You are not inside a RC vehicle!"); return 1; } if (strcmp("/rcsettings", cmdtext, true) == 0) { if(IsPlayerAdmin(playerid)) { ShowMenuForPlayer(SettingsMenu, playerid); TogglePlayerControllable(playerid, 0); return 1; } } if (strcmp("/rchelp", cmdtext, true) == 0) { SendClientMessage(playerid, COLOR_YELLOW, "RC Commands:"); SendClientMessage(playerid, COLOR_YELLOW, "/rc"); if(IsPlayerAdmin(playerid)) { SendClientMessage(playerid, COLOR_YELLOW, "/rcsettings (Admin OnlY)"); } SendClientMessage(playerid, COLOR_YELLOW, "/rchelp"); SendClientMessage(playerid, COLOR_YELLOW, "/rccredits"); return 1; } if (strcmp("/rccredits", cmdtext, true) == 0) { SendClientMessage(playerid, COLOR_YELLOW, "This RC-function is made by Sandra18[NL]"); SendClientMessage(playerid, COLOR_YELLOW, "Special thanks to 'Lethal' for tank-shooting function"); SendClientMessage(playerid, COLOR_YELLOW, "DracoBlue for Dini-functions"); SendClientMessage(playerid, COLOR_YELLOW, "And i got some ideas from Yagu's Race Filterscript"); return 1; } return 0; } public OnPlayerSelectedMenuRow(playerid, row) { new Menu:Current = GetPlayerMenu(playerid); if(Current == RCVehiclesMenu[playerid]) { switch(row) { case 0: { if(SpawnedRCVehicles < MaxSpawnedRCCars) { GetPlayerPos(playerid,PlayerPosX[playerid], PlayerPosY[playerid], PlayerPosZ[playerid]); GetPlayerFacingAngle(playerid, PlayerPosA[playerid]); PlayerPosInterior[playerid] = GetPlayerInterior(playerid); PlayerRCVehicle[playerid] = CreateVehicle(441,PlayerPosX[playerid], PlayerPosY[playerid], PlayerPosZ[playerid],PlayerPosA[playerid], 3, 0, 100000); LinkVehicleToInterior(PlayerRCVehicle[playerid], PlayerPosInterior[playerid]); PutPlayerInVehicle(playerid, PlayerRCVehicle[playerid], 0); IsPlayerInRCVehicle[playerid] = 1; SpawnedRCVehicles++; } else { SendClientMessage(playerid, COLOR_RED, "Sorry, you can't spawn a rc-vehicle. Wait till someone else exits a rc-car"); } TogglePlayerControllable(playerid, 1); } case 1: { if(SpawnedRCVehicles < MaxSpawnedRCCars) { GetPlayerPos(playerid,PlayerPosX[playerid], PlayerPosY[playerid], PlayerPosZ[playerid]); GetPlayerFacingAngle(playerid, PlayerPosA[playerid]); PlayerPosInterior[playerid] = GetPlayerInterior(playerid); PlayerRCVehicle[playerid] = CreateVehicle(594,PlayerPosX[playerid], PlayerPosY[playerid], PlayerPosZ[playerid],PlayerPosA[playerid], 3, 0, 100000); LinkVehicleToInterior(PlayerRCVehicle[playerid], PlayerPosInterior[playerid]); PutPlayerInVehicle(playerid, PlayerRCVehicle[playerid], 0); IsPlayerInRCVehicle[playerid] = 1; SpawnedRCVehicles++; } else { SendClientMessage(playerid, COLOR_RED, "Sorry, you can't spawn a rc-vehicle. Wait till someone else exits a rc-car"); } TogglePlayerControllable(playerid, 1); } case 2: { if(SpawnedRCVehicles < MaxSpawnedRCCars) { GetPlayerPos(playerid,PlayerPosX[playerid], PlayerPosY[playerid], PlayerPosZ[playerid]); GetPlayerFacingAngle(playerid, PlayerPosA[playerid]); PlayerPosInterior[playerid] = GetPlayerInterior(playerid); PlayerRCVehicle[playerid] = CreateVehicle(564,PlayerPosX[playerid], PlayerPosY[playerid], PlayerPosZ[playerid],PlayerPosA[playerid], 3, 0, 100000); LinkVehicleToInterior(PlayerRCVehicle[playerid], PlayerPosInterior[playerid]); PutPlayerInVehicle(playerid, PlayerRCVehicle[playerid], 0); IsPlayerInRCVehicle[playerid] = 1; SpawnedRCVehicles++; } else { SendClientMessage(playerid, COLOR_RED, "Sorry, you can't spawn a rc-vehicle. Wait till someone else exits a rc-car"); } TogglePlayerControllable(playerid, 1); } case 3: { if(SpawnedRCVehicles < MaxSpawnedRCCars) { GetPlayerPos(playerid,PlayerPosX[playerid], PlayerPosY[playerid], PlayerPosZ[playerid]); GetPlayerFacingAngle(playerid, PlayerPosA[playerid]); PlayerPosInterior[playerid] = GetPlayerInterior(playerid); PlayerRCVehicle[playerid] = CreateVehicle(464,PlayerPosX[playerid], PlayerPosY[playerid], PlayerPosZ[playerid],PlayerPosA[playerid], 3, 0, 100000); LinkVehicleToInterior(PlayerRCVehicle[playerid], PlayerPosInterior[playerid]); PutPlayerInVehicle(playerid, PlayerRCVehicle[playerid], 0); IsPlayerInRCVehicle[playerid] = 1; SpawnedRCVehicles++; } else { SendClientMessage(playerid, COLOR_RED, "Sorry, you can't spawn a rc-vehicle. Wait till someone else exits a rc-car"); } TogglePlayerControllable(playerid, 1); } case 4: { if(SpawnedRCVehicles < MaxSpawnedRCCars) { GetPlayerPos(playerid,PlayerPosX[playerid], PlayerPosY[playerid], PlayerPosZ[playerid]); GetPlayerFacingAngle(playerid, PlayerPosA[playerid]); PlayerPosInterior[playerid] = GetPlayerInterior(playerid); PlayerRCVehicle[playerid] = CreateVehicle(501,PlayerPosX[playerid], PlayerPosY[playerid], PlayerPosZ[playerid],PlayerPosA[playerid], 3, 0, 100000); LinkVehicleToInterior(PlayerRCVehicle[playerid], PlayerPosInterior[playerid]); PutPlayerInVehicle(playerid, PlayerRCVehicle[playerid], 0); IsPlayerInRCVehicle[playerid] = 1; SpawnedRCVehicles++; } else { SendClientMessage(playerid, COLOR_RED, "Sorry, you can't spawn a rc-vehicle. Wait till someone else exits a rc-car"); } TogglePlayerControllable(playerid, 1); } case 5: { if(SpawnedRCVehicles < MaxSpawnedRCCars) { GetPlayerPos(playerid,PlayerPosX[playerid], PlayerPosY[playerid], PlayerPosZ[playerid]); GetPlayerFacingAngle(playerid, PlayerPosA[playerid]); PlayerPosInterior[playerid] = GetPlayerInterior(playerid); PlayerRCVehicle[playerid] = CreateVehicle(465,PlayerPosX[playerid], PlayerPosY[playerid], PlayerPosZ[playerid],PlayerPosA[playerid], 3, 0, 100000); LinkVehicleToInterior(PlayerRCVehicle[playerid], PlayerPosInterior[playerid]); PutPlayerInVehicle(playerid, PlayerRCVehicle[playerid], 0); IsPlayerInRCVehicle[playerid] = 1; SpawnedRCVehicles++; } else { SendClientMessage(playerid, COLOR_RED, "Sorry, you can't spawn a rc-vehicle. Wait till someone else exits a rc-car"); } TogglePlayerControllable(playerid, 1); } case 6: { HideMenuForPlayer(RCVehiclesMenu[playerid], playerid); TogglePlayerControllable(playerid, 1); } } DestroyMenu(RCVehiclesMenu[playerid]); } if(Current == SettingsMenu) { switch(row) { case 0: {InMenuRCType = 1; ChangeColumnHeader(playerid); ShowMenuForPlayer(AllowMenu, playerid); } case 1: {InMenuRCType = 2; ChangeColumnHeader(playerid); ShowMenuForPlayer(AllowMenu, playerid); } case 2: {InMenuRCType = 3; ChangeColumnHeader(playerid); ShowMenuForPlayer(AllowMenu, playerid); } case 3: {InMenuRCType = 4; ChangeColumnHeader(playerid); ShowMenuForPlayer(AllowMenu, playerid); } case 4: {InMenuRCType = 5; ChangeColumnHeader(playerid); ShowMenuForPlayer(AllowMenu, playerid); } case 5: {InMenuRCType = 6; ChangeColumnHeader(playerid); ShowMenuForPlayer(AllowMenu, playerid); } case 6: {InMenuRCType = 7; ChangeColumnHeader(playerid); ShowMenuForPlayer(AllowMenu, playerid); } case 7: {InMenuRCType = 8; ChangeColumnHeader(playerid); ShowMenuForPlayer(MaxSpawnMenu, playerid); } case 8: {HideMenuForPlayer(SettingsMenu, playerid); TogglePlayerControllable(playerid, 1);} } } if(Current == AllowMenu) { switch(row) { case 0: { if(InMenuRCType == 1){ AllowBandit = 1; ChangeColumnHeader(playerid); } if(InMenuRCType == 2){ AllowCam = 1; ChangeColumnHeader(playerid); } if(InMenuRCType == 3){ AllowTiger = 1; ChangeColumnHeader(playerid); } if(InMenuRCType == 4){ AllowBarron = 1; ChangeColumnHeader(playerid); } if(InMenuRCType == 5){ AllowGoblin = 1; ChangeColumnHeader(playerid); } if(InMenuRCType == 6){ AllowRaider = 1; ChangeColumnHeader(playerid); } if(InMenuRCType == 7){ AllowTankShooting = 1; ChangeColumnHeader(playerid); } } case 1: { if(InMenuRCType == 1){ AllowBandit = 0; ChangeColumnHeader(playerid); } if(InMenuRCType == 2){ AllowCam = 0; ChangeColumnHeader(playerid); } if(InMenuRCType == 3){ AllowTiger = 0; ChangeColumnHeader(playerid); } if(InMenuRCType == 4){ AllowBarron = 0; ChangeColumnHeader(playerid); } if(InMenuRCType == 5){ AllowGoblin = 0; ChangeColumnHeader(playerid); } if(InMenuRCType == 6){ AllowRaider = 0; ChangeColumnHeader(playerid); } if(InMenuRCType == 7){ AllowTankShooting = 0; ChangeColumnHeader(playerid); } } case 2: { ShowMenuForPlayer(SettingsMenu, playerid); } } } if(Current == MaxSpawnMenu) { switch(row) { case 0: { MaxSpawnedRCCars += 15; ChangeColumnHeader(playerid); } case 1: { MaxSpawnedRCCars += 5; ChangeColumnHeader(playerid); } case 2: { MaxSpawnedRCCars += 1; ChangeColumnHeader(playerid); } case 3: { MaxSpawnedRCCars -= 1; if(MaxSpawnedRCCars < 0) { MaxSpawnedRCCars = 0; } ChangeColumnHeader(playerid); } case 4: { MaxSpawnedRCCars -= 5; if(MaxSpawnedRCCars < 0) { MaxSpawnedRCCars = 0; } ChangeColumnHeader(playerid); } case 5: { MaxSpawnedRCCars -= 15; if(MaxSpawnedRCCars < 0) { MaxSpawnedRCCars = 0; } ChangeColumnHeader(playerid); } case 6: { ShowMenuForPlayer(SettingsMenu, playerid); } } } return 1; } public OnPlayerExitedMenu(playerid) { TogglePlayerControllable(playerid, 1); return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if(newkeys == 16 && IsPlayerInRCVehicle[playerid] == 1) { RemovePlayerFromVehicle(playerid); GetPlayerPos(playerid,PlayerPosX[playerid], PlayerPosY[playerid], PlayerPosZ[playerid]); GetVehicleZAngle(PlayerRCVehicle[playerid], PlayerPosA[playerid]); PlayerPosInterior[playerid] = GetPlayerInterior(playerid); SetPlayerPos(playerid, PlayerPosX[playerid], PlayerPosY[playerid], (PlayerPosZ[playerid]+2)); SetPlayerFacingAngle(playerid, PlayerPosA[playerid]); SetPlayerInterior(playerid, PlayerPosInterior[playerid]); DestroyVehicle(PlayerRCVehicle[playerid]); IsPlayerInRCVehicle[playerid] = 0; SpawnedRCVehicles--; } if((newkeys==KEY_FIRE)&&(IsPlayerInAnyVehicle(playerid))&&(GetPlayerState(playerid)==PLAYER_STATE_DRIVER) && AllowTankShooting == 1) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 564) { new Float:x,Float:y,Float:z,Float:x2,Float:y2,Float:az; GetPlayerPos(playerid,x,y,z); GetVehicleZAngle(GetPlayerVehicleID(playerid), az); x2 = x + (30 * floatsin(-az+5, degrees)); y2 = y + (30 * floatcos(-az+5, degrees)); CreateExplosion(x2,y2,z,3,4.0); } } return 1; } ChangeColumnHeader(playerid) { if(InMenuRCType == 1) { if(AllowBandit == 1) { SetMenuColumnHeader(AllowMenu, 0, "Bandit = Enabled"); } if(AllowBandit == 0) { SetMenuColumnHeader(AllowMenu, 0, "Bandit = Disabled"); } } if(InMenuRCType == 2) { if(AllowCam == 1) { SetMenuColumnHeader(AllowMenu, 0, "Cam = Enabled"); } if(AllowCam == 0) { SetMenuColumnHeader(AllowMenu, 0, "Cam = Disabled"); } } if(InMenuRCType == 3) { if(AllowTiger == 1) { SetMenuColumnHeader(AllowMenu, 0, "Tiger = Enabled"); } if(AllowTiger == 0) { SetMenuColumnHeader(AllowMenu, 0, "Tiger = Disabled"); } } if(InMenuRCType == 4) { if(AllowBarron == 1) { SetMenuColumnHeader(AllowMenu, 0, "Barron = Enabled"); } if(AllowBarron == 0) { SetMenuColumnHeader(AllowMenu, 0, "Barron = Disabled"); } } if(InMenuRCType == 5) { if(AllowGoblin == 1) { SetMenuColumnHeader(AllowMenu, 0, "Goblin = Enabled"); } if(AllowGoblin == 0) { SetMenuColumnHeader(AllowMenu, 0, "Goblin = Disabled"); } } if(InMenuRCType == 6) { if(AllowRaider == 1) { SetMenuColumnHeader(AllowMenu, 0, "Raider = Enabled"); } if(AllowRaider == 0) { SetMenuColumnHeader(AllowMenu, 0, "Raider = Disabled"); } } if(InMenuRCType == 7) { if(AllowTankShooting == 1) { SetMenuColumnHeader(AllowMenu, 0, "TankShooting = Enabled"); } if(AllowTankShooting == 0) { SetMenuColumnHeader(AllowMenu, 0, "TankShooting = Disabled"); } } if(InMenuRCType == 8) { new string[128]; format(string, 128, "Current = %d", MaxSpawnedRCCars); if(AllowTankShooting == 1) { SetMenuColumnHeader(MaxSpawnMenu, 0, string); } if(AllowTankShooting == 0) { SetMenuColumnHeader(MaxSpawnMenu, 0, string); } } if(InMenuRCType == 8) { ShowMenuForPlayer(MaxSpawnMenu, playerid); } else { ShowMenuForPlayer(AllowMenu, playerid); } } CreateMenus(playerid) { RCVehiclesMenu[playerid] = CreateMenu(" ", 1, 150, 150, 300, 40); SetMenuColumnHeader(RCVehiclesMenu[playerid],0,"Choose Vehicle"); AddMenuItem(RCVehiclesMenu[playerid], 0, "RC Bandit"); AddMenuItem(RCVehiclesMenu[playerid], 0, "RC Cam"); AddMenuItem(RCVehiclesMenu[playerid], 0, "RC Tiger (Tank)"); AddMenuItem(RCVehiclesMenu[playerid], 0, "RC Barron (Plane)"); AddMenuItem(RCVehiclesMenu[playerid], 0, "RC Goblin (Helicopter)"); AddMenuItem(RCVehiclesMenu[playerid], 0, "RC Raider (Helicopter)"); AddMenuItem(RCVehiclesMenu[playerid], 0, "Cancel"); if(AllowBandit == 0) { DisableMenuRow(RCVehiclesMenu[playerid], 0); } if(AllowCam == 0) { DisableMenuRow(RCVehiclesMenu[playerid], 1); } if(AllowTiger == 0) { DisableMenuRow(RCVehiclesMenu[playerid], 2); } if(AllowBarron == 0) { DisableMenuRow(RCVehiclesMenu[playerid], 3); } if(AllowGoblin == 0) { DisableMenuRow(RCVehiclesMenu[playerid], 4); } if(AllowRaider == 0) { DisableMenuRow(RCVehiclesMenu[playerid], 5); } }
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